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NPC Generator

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Advanced [show]


Margery Coombs, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her hair is short and chestnut. Her thin eyebrows rest above her beady blue eyes.

Personality: Overbrimming with self-confidence, Margery isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She does not trust anyone and sleeps with one eye open.

History: Margery lived on a farm with her mother, near the main road leading to a nearby town. Margery was born on a far southern island where she grew up under the tutelage of her mother, an expert Barkeep. She left for the south, certain she would find work there.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Margery Coombs, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Kody Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black painted combat armor at almost all times. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.

History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Flaws: Racist. Bonds: Poor, Criminal record, Religious. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Kody Eastoft, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (14 gp). Golden yellow topaz (400 gp). Fire opal (1600 gp). 1 Antitoxin. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is dressed in a clean blue cloak covering his clean studded leather. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of gnolls once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and doesn't want to be a mortician and was forced into it by his family

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies, Family. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Jocelyn Ramsey, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Red-brown spinel (150 gp). Rose (20 gp). Chalcedony (20 gp). Onyx (20 gp).


Social Check DCs


Helen Spalding, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes, though not visible through her cowl, are violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has drifted from career to career and currently works as a Sage.

Motivation: Wants to open a new tavern; and to be a herbalist again

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Helen Spalding, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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