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NPC Generator

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Advanced [show]


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, white shirt, and grey tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long silver beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Heward Atterton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)7 (-2) 17 (+3)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Freshwater pearl (16 gp). Obsidian (16 gp).


Social Check DCs


Mary Stanley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Mary Stanley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Margery Davenport, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her white robe and has her shortspear always slung over her shoulder. With wild auburn hair. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is a Lycanthrope in disguise. Cursed with a spirit at a very young age, Margery has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Disease. Bonds: Family, Adventurer, Rich. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Margery Davenport, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. 4 Antitoxin.


Social Check DCs


Anne Wilberforce, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is golden and curly. Her amber unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Anne Wilberforce, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs

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