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NPC Generator

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Sarah Wellington, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized green coat. She is tall, broad shouldered and powerfully built. She wears her auburn hair up. Her fierce green eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Justice, Entrepeneur. Bonds: Job. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Sarah Wellington, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Malachite (13 gp). Bloodstone (60 gp). White pearl (110 gp). Emerald (1600 gp). 1 Minor magic item.


Social Check DCs


Hugolina Easton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a simple green robe with grey stripes complete with hood. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are gray and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast desert. Her first spouse was a Shipwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Hugolina Easton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He struck the Mercenary job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Adelard Reid, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 7 (-2)5 (-3)
Skills Acrobatics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Coral (100 gp). Red garnet (100 gp). Violet garnet (1400 gp).


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Rich, Slave. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Marlee, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Nature +5, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Bloodstone (20 gp). Violet garnet (200 gp). 1 Everburning torch. 2 Alchemist’s fire. 4 Holy water.


Social Check DCs

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