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NPC Generator

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Advanced [show]


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. His golden hair is braided into rings. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Marlee, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Nicholas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has brown hair. This gray eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast island. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and to unite with his sister

Flaws: Shy, Racist. Bonds: Nature, Criminal record, Family. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Myerscough, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 13 (+1)18 (+4)
Skills Insight +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Eloise Redfield, Female Human [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with brown skirt. She carries with her a set of spears on her belt, each one with a amber on the hilt. Her black hair is unkempt and raggedy. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Eloise Redfield, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 17 (+3)9 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 pp.


Social Check DCs


Margery Law, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears blue trousers with tan and blue striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her eyes are gray and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often

Ideals: Athletic, Fighting, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Margery Law, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Violet garnet (300 gp).


Social Check DCs

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