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NPC Generator

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Advanced [show]


Beatrice Warwick, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her blonde hair is heavily combed to the right. Her eyes, though not visible through her cowl, are blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She got into the Architect business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Attractive, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Beatrice Warwick, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 5 (-3)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp.


Social Check DCs


Millicent Nibley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a white poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has comitted a past crime that haunts her to this day; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Millicent Nibley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Eye agate (6 gp). Red garnet (160 gp). Violet garnet (700 gp).


Social Check DCs


Elizabeth Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant gray.

Personality: This woman loves writing and to teach people writing more than just about anything. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her father. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 9 years.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Elizabeth Hayhurst, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, History +6
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Conrad Rodney, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Alexandrite (700 gp). Coral (130 gp). Brown-green garnet (130 gp).


Social Check DCs

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