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NPC Generator

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Advanced [show]


Mary Harley, Female Human [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of magic on her torso. With bright black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against giants; and to prove her worth to the world

Flaws: Insane, Impulsive. Bonds: Rich, Enemies. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Mary Harley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Darby, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her hair is auburn, silky, and of moderate length. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the south. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful necromancer made her what she is. In her 11th year, her parents were killed by a brigands raid, leaving Rosalind alone in the world. After a stint in an orphanage, she was adopted. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To pay off her debts; and someone believes her a fraud

Ideals: Pacifist. Bonds: Attractive, Rich, Mentor, Enemies, Debt. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Rosalind Darby, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Avelina Kirby, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Detective. She is physically well-built. Her tied-back hair is silver. She wears crescent spectacles with a black brim.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Further she is a bit of a stoner and is frequently out of it.

History: Avelina was raised in a hard working conservative environment. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She now owns her own business.

Motivation: She is unsatisfied with her job; and to clean up the streets

Ideals: Gifted. Flaws: Racist, Addict. Bonds: Job, Guardian. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Avelina Kirby, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Carter, who enjoyed hunting, Lewis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lewis took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Lewis Bentham, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Smoky quartz (20 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Malachite (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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