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NPC Generator

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Advanced [show]


Gunter Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears professional attire. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. One day when Gunter was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his father started working long hours to provde for them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Adventurer. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Gunter Browning, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown feathered hat and brown clothes. He has styled his white hair well, parting it to the left. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 3 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant, Mentor. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Kyle Blyth, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Rock crystal (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is portly but not overly obese. His chestnut hair is smooth and relatively long. His green eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Miner.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Fighting, Athletic. Bonds: Attractive, Family, Nature, Job. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Anthony Colton, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Citrine (50 gp). Iolite (50 gp). Star rose quartz (50 gp).


Social Check DCs


Alexandre Stanton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Alexandre Stanton, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Lapis lazuli (14 gp). Lapis lazuli (14 gp). Coral (160 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs

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