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NPC Generator

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Advanced [show]


Ida Snape, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears baggy red pantaloons and a yellow scarf. She has slicked back auburn hair. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Ida was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Flaws: Depressed. Bonds: Religious, Attractive, Criminal record. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Ida Snape, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Golden yellow topaz (300 gp).


Social Check DCs


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large green mantle and cape that has been intricately interwoven into his violet robe. Beneath his clothing is a huge mess of scar tissue. His white hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Bonds: Slave, Family, Nature, Attractive. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Ernest Abram, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 19 (+4)11 (+0) 18 (+4)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. Blue star sapphire (1100 gp). Sardonyx (50 gp). Deep blue spinel (1200 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He has wavy auburn hair. He has green eyes.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Addict, Mundane. Bonds: Poor, Family. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Clare, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Insight +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Griselda Dudley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. Her hair is long and blonde with streaks of golden, and is pulled back with small black clips. Her eyes, though not visible through her cowl, are violet.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is obsessed with finding treasure.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: She wants revenge against brigands; and to reunite with her old friends

Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Griselda Dudley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Obsidian (8 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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