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NPC Generator

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Lvl.
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Advanced [show]


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is portly but not overly obese. His brown hair is greasy and uncared for. His eyes are hazel and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and he seems to be bored by most things

Flaws: Ugly, Mundane, Disease. Bonds: Family, Rich. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Bertram Rodney, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Deep green spinel (60 gp). Azurite (14 gp).


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. His white hair is styled in orderly dreadlocks. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Bonds: Has a crush, Criminal record, Job, Religious. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Ernest Addington, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair and beard is wavy and long. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: A powerful slaver made him what he is. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Tailor for hire.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Mentor, Family. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Cory Bristol, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Chalcedony (80 gp). Onyx (80 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Colby, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her brown hair is well kept. She has a dull look in her gray eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane, Insane. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Cecily Colby, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Intimidation +7
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Iolite (30 gp). Rhodochrosite (14 gp). Red-brown spinel (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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