Jacoba Barney, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears yellow cloth garments or leather armor. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Baker business at a young age. Jacoba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the west; and meet up once more with her childhood friend
Ideals: Joker, Fighting, Entrepeneur. Bonds: Job, Adventurer. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Violet garnet (1600 gp). Amber (60 gp). Moss agate (5 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Robert Burton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. His white hair is heavily combed to the left. His eyes are a pleasant blue.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Marshal and occasionally as a mercenary.
Motivation: Find a way to reverse the transformation of his sister; and he wants nothing more than to rejoin the army
Flaws: Impulsive. Bonds: Job, Military, Adventurer, Family. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
Maynild Marston, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise green.
Personality: She acts crazy and hedonistic. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Maynild has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: She's in love; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.
Ida Willoughby, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a red mohawk this woman's hair draws a lot of attention. Her brown eyes peer out from beneath her broad brown hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Bather, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Nature. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


