Agatha Royal, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a white suit. She wears her chestnut hair up. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She takes great joy in being the best Engraver in town.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Agatha was left her father's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 8 years.
Motivation: She feels threatened by others; and she is greedy
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Rich, Military. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sarah Ainsworth, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears black cloth garments or leather armor. Her feathered hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sarah took refuge in the ruined castle and found the beat up club and armor she uses now. She then took over the family business and is one of the better Hunter for hire.
Motivation: She wants revenge against goblins; and she'd like to take her coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Avelina Shirley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is knotted and matted. Her blue eyes peer out from beneath her broad blue hat.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Athletic, Fighting. Flaws: Lazy. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Vance, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Shipwright does. Her hair is golden and curly. Her gray eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She plays an instrument quite well.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Sensitive, Disease. Bonds: Job, Rich. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

