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NPC Generator

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Advanced [show]


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His eyes are violet.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is harsh and unforgiving.

History: Godfrey was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Guardian, Religious. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Godfrey Burton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)6 (-2) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Cory Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He wears his golden hair down. His eyes are likewise gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Immigrant, Adventurer, Rich, In love. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Cory Garrick, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 5 (-3)14 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Black pearl (600 gp). Emerald (1400 gp). Pink pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His skin is fair and his fingers are delicate and long. His golden hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Percival hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He has recently gotten a pet goose that steals things from people.

Motivation: Many giants want him driven away.

Flaws: Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Percival Barton, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Joan Tyndall, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Joan lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Joan Tyndall, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 4 Alchemist’s fire. 2 Smokesticks. 3 Acid flasks. 3 Acid flasks.


Social Check DCs

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