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NPC Generator

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Lvl.
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Advanced [show]


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes. His auburn hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Greedy, Insane. Bonds: Mentor, Criminal record. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Hugh Southey, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Diggory Atherton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a grey and red handkerchief worn on his left side. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Beggar in town.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Wants a kiss; and wants to open a new tavern

Flaws: Addict, Ugly. Bonds: Job, Rich, Has a crush. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Diggory Atherton, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Star rose quartz (70 gp). Emerald (800 gp).


Social Check DCs


Giselle Law, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright silver hair. Her amber eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Giselle was born on a far southern mountains where she grew up under the tutelage of her father, an expert Dyer. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Giselle Law, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sybil Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She keeps her blonde hair in a pixie cut. Her amber eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Sybil Dryden, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. 1 Everburning torch. 4 Antitoxin. 1 Alchemist’s fire. 6 Acid flasks.


Social Check DCs

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