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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Vicky Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears tattered old clothes. Her clothes are grease stained in places. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also hits on women, regardless of circumstances.

History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Has a crush. Occupation: Guard

Voice: American accent

Attributes [hide]

Vicky Bradshaw, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30 pp. Violet garnet (700 gp). Golden pearl (130 gp).


Social Check DCs


Sybil Myerscough, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is smooth and relatively long. Her amber eyes dart from person to person.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Guardian. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Sybil Myerscough, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)4 (-3) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Tiger eye turquoise (10 gp). Alexandrite (500 gp).


Social Check DCs


Griselda Ridley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long brown hair reaches down to her waist. Her blue eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She inherited the family business which she has now maintained for 11 years.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Artistic, Gifted. Bonds: Adventurer, Job, Family. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Griselda Ridley, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her auburn hair is smooth and relatively long. Her eyes are green and catlike.

Personality: Calm and collected, she is a well trained Servant. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and balancing her hectic life and new servant responsibilities is difficult

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Sarah Hadleigh, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. Jade (40 gp). Fiery yellow corundum (1400 gp). Sardonyx (50 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs

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