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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Shelley, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. Her black hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Humans.

History: She got into the Miner business at a young age. Her martial abilities were realized during a raid on her village. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Ida Shelley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Isabella Norton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her gray eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Jeweler. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She inherited the family business which she has now maintained for 12 years.

Motivation: Regain custody of her daughter; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Isabella Norton, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Moonstone (60 gp). White pearl (110 gp).


Social Check DCs


Agatha Morley, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. She wears her blonde hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Agatha wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is a bit of a kleptomaniac; and revenge

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Enemies, Criminal record. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Agatha Morley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Millicent Presley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. She wears a broad hat to cover her moderate length silver hair. She has gray eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Millicent Presley, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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