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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helen Gracey, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear black clothing when she does not wear armor. Her brown hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She is lazy and tries to find solutions quickly.

History: Helen lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well.

Flaws: Ugly, Insane, Lazy. Bonds: Guardian, Family, Criminal record. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Helen Gracey, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Chrysoprase (20 gp).


Social Check DCs


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lance was born the youngest of three triplets. In his 16th year, his parents were killed by a giants raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and regain custody of his son

Flaws: Depressed. Bonds: Religious, Enemies, Family, Adventurer. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Lance Marley, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Alexandrite (400 gp). Star ruby (600 gp). Iolite (60 gp).


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears professional attire. His blonde hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Stansfield, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Coral (140 gp). Golden yellow topaz (1300 gp). Carnelian (80 gp). Hematite (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Reed, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Ermina was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Shy. Bonds: Immigrant, Military. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Ermina Reed, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 18 (+4)9 (-1)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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