Anne Emsworth, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Anne will drive conversation. She is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Anne studied abroad. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Gifted. Bonds: Poor, Criminal record, Job. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Lance Ryley, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a black coat with yellow slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy. His gray unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Lance will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Extrovert. Flaws: Disease. Bonds: Criminal record, Nature, Religious. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Wade, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in white turtlenecks beneath a green coat with blue slacks. His golden hair is cut short with large spiked bangs in the front. He has blue eyes and a white hat with a green feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, William and his spouse have recently divorced.
Motivation: To protect his home; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Barlow, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and carries sais. She has done her best to style her white hair to look like a famous performer. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Hadwisa hails from a village terrorized by dire rats. Her family was turned out during the war. She and her family wandered west to less war torn lands. She now owns her own business.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and expand her business
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Job, Enemies. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp.
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