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NPC Generator

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Lvl.
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Advanced [show]


Elysande Oakley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Sculptor uniform. She carries with her a set of spears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her auburn hair. Her eyes are green and she is always smoking a pipe.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: Elysande was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Expand her business.

Ideals: Fighting, Professionalism. Bonds: Job, Attractive, Family. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Elysande Oakley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills History +4, Insight +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Tiger eye turquoise (8 gp). Blue sapphire (1600 gp). Moonstone (50 gp).


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss; and he's in love

Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Guardian, Has a crush. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Balimaar Graham, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Alexandrite (300 gp). Amethyst (70 gp). Amethyst (70 gp). Violet garnet (300 gp).


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely tan suit with violet socks and a vest with buckled shoes. He has blonde hair. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted psionic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist, Pacifist, Gifted. Bonds: Family, Job. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Ernest Beckwith, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 7 (-2)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 8
Languages Common, Sylvan, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Roland Whitby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He prefers to wear green clothing when he does not wear armor. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Disease. Bonds: Religious, Adventurer, Criminal record, Mentor. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Roland Whitby, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 3 (-4)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Hematite (16 gp). Jade (120 gp). Chalcedony (50 gp). Coral (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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