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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Ramsay, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She dresses in collared shirts and wears a proper scarf over her head, marred by teas. Her red hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 58. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.

History: She got into the Barkeep business at a young age. Her father was a soldier and died while she was still young. Giselle was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Giselle Ramsay, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and curly. His eyes are gray and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Don Brandon, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Sybil Ogden, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. Her brown hair is unkempt and raggedy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the south was not economically sound they moved to her current location. She struck the Shipwright job and began her own company from there.

Motivation: Revenge; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Sybil Ogden, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 12 (+1)9 (-1)
Skills Religion +7, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Blue sapphire (400 gp). Aquamarine (700 gp).


Social Check DCs


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Carter. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the south. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Shy, Disease. Bonds: Job, Slave, Immigrant. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Nibley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)17 (+3) 6 (-2)15 (+2)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Ignan, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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