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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a simple green robe with brown stripes complete with hood, and his gloved hand is found clutching a dagger. He keeps his auburn hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many brigands want him driven away; and his religion dominates his actions

Flaws: Depressed. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

William Marlee, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)15 (+2) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Patrick Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south to a Adventurer, Patrick learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: A deep hatred of goblins; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Harlan, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Sapphire pendant on gold chain (1600 gp).


Social Check DCs


Sybil Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light tan in addition to tight pants. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Gifted from a young age, Sybil studied abroad. Sybil was born on a far northern island where she grew up under the tutelage of her mother, an expert Seamstress. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Sybil Dumph, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Eye agate (10 gp). Violet garnet (800 gp). Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Charlton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. She wears large thick round spectacles.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Ahlyssa Charlton, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 18 (+4)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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