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NPC Generator

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Advanced [show]


Galiena Ansley, Female Human [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a green armored body suit, with a simple white line shooting up and back down. She has dyed her greying red hair a little too much giving a sharp red color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: Galiena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.

Motivation: She would like to get married and retire; and balancing her hectic life and new brewer responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Galiena Ansley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Tiger eye turquoise (9 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Cooper, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light brown in addition to tight pants. Her silver hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Slave, Military, Nature. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Ermina Cooper, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Katherine Chatham, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown painted combat armor at almost all times. She wears a wide-brimmed hat to cover her moderate length red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Katherine Chatham, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)8 (-1) 5 (-3)10 (+0)
Skills Acrobatics +7, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is cut close to his head. He has blue eyes.

Personality: He dislikes all the random violence that takes place in the west. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Justice. Bonds: Criminal record, Military. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Solomon Shelley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)5 (-3) 13 (+1)13 (+1)
Skills Investigation +0, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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