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NPC Generator

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John Redfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His white hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, John will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Knight

Voice: Posh accent

Attributes [hide]

John Redfield, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She wears a tight fitting violet shirt and pants. Her chestnut hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a brothel owner, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Avelina and her spouse have recently divorced.

Motivation: To unite with her sister.

Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Avelina Ainsley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 6 (-2)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Charles Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His right leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Marshal, who enjoyed hunting, Charles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the large cave and found the beat up halberd and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Charles Harper, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Rock crystal (20 gp). Black pearl (400 gp). Banded agate (5 gp). Jet (40 gp).


Social Check DCs


Alexandre Sutherland, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insane, Secretive. Bonds: Poor. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Alexandre Sutherland, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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