Wymar Westbrook, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. He has several tiny emerald earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Wymar studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Sardonyx (20 gp). Onyx (20 gp). Sard (20 gp).
Adelaide Ryley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright white dresses and hats. Her hair is chestnut and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of western immigrants she idolized her mother. She married young, but lost her spouse to brigands. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Depressed. Bonds: Attractive, Enemies, In love, Immigrant, Criminal record. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. Smoky quartz (60 gp). Rich purple corundum (1600 gp).
Hugolina Bradly, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her hammer. She wears her red hair down. Her eyes are gray and catlike.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Hugolina was born in the east. At a young age she loved to build and create. Her mother was very strict, and drilled into her lessons on being the perfect lady. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she doesn't get along with people that don't share her tastes
Ideals: Persistence, Impeccable. Bonds: Enemies, Slave. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Katherine Elton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, and a wedding ring on her right hand. Her golden hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Katherine grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


