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NPC Generator

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Advanced [show]


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in white turtlenecks beneath a brown coat with white slacks. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Roland Allerton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)7 (-2) 18 (+4)12 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast desert. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Hedonist, Insane. Bonds: Nature. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Eloise Dalton, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 11 (+0)6 (-2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Juliana Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are gray and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A true patriot, Juliana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Juliana was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against orcs

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Juliana Barney, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Lapis lazuli (10 gp). Violet garnet (1300 gp).


Social Check DCs


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. His childhood dream was to be a Barrister, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Wade, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 9 (-1)5 (-3)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Aquamarine (1000 gp). Amber (130 gp). Amber (130 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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