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NPC Generator

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Seed

Advanced [show]


John Myerscough, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He wears his brown hair down. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Roofer, John learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has worked as a Roofer like his mother before him.

Motivation: Many giants want him driven away.

Ideals: Fighting. Bonds: Enemies, Job. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

John Myerscough, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Buckler.


Social Check DCs


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His black hair, when down, is lengthy. His eyes are likewise violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Interpreter business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 3 years.

Motivation: To pay off his debts.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Debt. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Thomas Breeden, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Iolite (50 gp). Aquamarine (300 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Kenley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is singed and shortened. Her gray eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Giselle Kenley, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Carlisle, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she very much looks the part of a Barrister. Her golden hair is greasy and uncared for. She has several tiny amber earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Barrister, Cecily learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Barrister for hire.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Cecily Carlisle, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Blue sapphire (500 gp). Banded agate (7 gp). Alexandrite (1400 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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