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NPC Generator

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Advanced [show]


Cecily Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized tan coat, and sports empty pouches on her belt. Her golden hair is knotted and matted. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Cecily was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Marry her sister to traveling adventurers.

Flaws: Antagonistic, Impulsive. Bonds: Family, Criminal record. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Cecily Hallewell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Iolite (50 gp). Fire opal (800 gp). Black pearl (900 gp).


Social Check DCs


Ermina Anderton, Female Human [Permalink]

Personal [hide]

Description: She wears yellow trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. She carries with her a set of lances on her belt, each one with a topaz on the hilt. Her chestnut hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Guard business at a young age. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Ermina Anderton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 9 (-1)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (1100 gp). Eye agate (5 gp). Banded agate (5 gp). 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Bertram Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright green suits and hats. His red hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: Gifted from a young age, Bertram studied abroad. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Selfish, Shy, Impulsive. Bonds: Attractive, Military. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Bertram Skelton, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Rich, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Simon Tenley, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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