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NPC Generator

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Advanced [show]


Millicent Byron, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and red. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Family, Military, Adventurer. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Millicent Byron, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Carnelian (80 gp). Jade (90 gp). Lapis lazuli (5 gp). Banded agate (5 gp).


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting, Joker, Gifted. Bonds: Family, In love. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Shane Graeme, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 13 (+1)7 (-2)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Joan Berkeley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a pastel tunic with white highlights, and long grey pants that bunch up around her shoes. She is tall, broad shouldered and powerfully built. Her blonde hair is smooth and relatively long. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Joan was born the youngest of three triplets. A freak accident while working with her Farmer mother left her crippled. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: Wants to raise her children well; and she wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Family, Military. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Joan Berkeley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)5 (-3) 15 (+2)7 (-2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Agnes Everleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Sage uniform. Her blonde hair has been sun bleached extensively. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in the east to a Sage, Agnes learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She has set out to sabotage the competition.

Motivation: To be a Weaver again; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Agnes Everleigh, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Hourglass. 1 Spyglass. 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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