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NPC Generator

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Advanced [show]


Kody Morley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears black painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His red hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Morley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Athletics +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Born in the south to a Sculptor, Heward learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and sabotage a competitor

Bonds: Religious, Adventurer, Job, Has a crush. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Heward Abram, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black star sapphire (1500 gp). Onyx (60 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Aldous Weld, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a red tunic with tan highlights, and long blue pants that bunch up around his shoes. His clothes are grease stained in places. He has a long blonde beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Beggar job and began his own company from there.

Motivation: To settle down with his crush; and to reunite with his absent mother

Bonds: Poor, Immigrant, Job, Religious, Family, Has a crush. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Weld, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Aquamarine (1100 gp). Rock crystal (80 gp). Deep blue spinel (1100 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Melissa Digby, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She usually wears her tan robe and has her rapier always slung over her shoulder. Her chestnut hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.

History: She was born to loving parents in a slum to the west. She worked as a nervous Gardener and found it very stressful. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her absent father; and regain custody of her son

Flaws: Disease, Hedonist. Bonds: Poor, Job, Family. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Melissa Digby, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs

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