Helen Radcliffe, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her silver hair is heavily combed to the left. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Military, Slave. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Katherine Stapleton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt, and is pretty ugly. She has wavy auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aggressive, abrasive, and angry, Katherine embodies much of what other species detest in the Humans. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military, Rich. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
Henry Royal, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey costume with the symbols of luck on his torso. He wears his auburn hair down. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Persistence. Flaws: Addict. Bonds: Mentor, Immigrant. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Alice Acton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair has been sun bleached extensively. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Alice hails from a village terrorized by dire rats. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated. Bonds: Attractive, Guardian, Enemies. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (50 gp). Rock crystal (40 gp).
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