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NPC Generator

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Advanced [show]


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Gerald was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To end his boredom; and he wants revenge against drow

Flaws: Insomniac, PTSD, Mundane. Bonds: Enemies, Family. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Ainsley, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. With bright auburn hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Tailor in town.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up sai and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Manfred Anderton, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His hair, while still mostly brown, has prominent grey streaks. His eyes are green and catlike.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. Simon was born on a far western desert where he grew up under the tutelage of his mother, an expert Doctor. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Nature. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Simon Kensley, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 7 (-2)15 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Aquamarine (200 gp). Sard (40 gp). Deep blue spinel (200 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His silver hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to be a doctor again

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Anselm Rayden, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Jet (60 gp). Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs

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