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NPC Generator

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Advanced [show]


Griselda Kent, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her blonde hair is slicked back into a classic pompadour. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Mercenary business at a young age. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker, Extrovert, Entrepeneur. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Griselda Kent, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Margery Acton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is typically in her Butcher uniform, and a wedding ring on her right hand. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She struck the Butcher job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Job, In love. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Margery Acton, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep blue spinel (1300 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Harper, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. She has styled her blonde hair well, parting it to the right. Her blue eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Cynical, Insane. Bonds: Attractive, Criminal record, Military. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Harper, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Aquamarine (800 gp). Deep blue spinel (800 gp). 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman wears a fine chain shirt which she covers with white colored cloaks and clothing. Her hair is cut close to her head. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the east to a Miner, Oriel learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Miner.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic, Optimist, Philantrophist. Bonds: Job, Military. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Oriel Brandon, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Blue quartz (13 gp). Moonstone (40 gp). Star ruby (800 gp). Jade (90 gp).


Social Check DCs

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