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NPC Generator

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Lvl.
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Advanced [show]


Eloise Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly chestnut, has prominent grey streaks. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and further expansion of business

Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Eloise Kinsley, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered sai and tarnished whip as well. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Gomory Merton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Chain shirt.


Social Check DCs


Anthony Harrington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Assassin, who enjoyed hunting, Anthony was taken on many hunting expeditions. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Depressed. Bonds: Religious, Nature, Adventurer. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Anthony Harrington, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Beneath her clothing is a huge mess of scar tissue. She has styled her brown hair well, parting it to the right. She has several tiny aquamarine earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Fisher father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Cynical, Disease. Bonds: Slave, Rich, Adventurer. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elizabeth Berkeley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)18 (+4) 6 (-2)16 (+3)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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