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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a faded coat and loose pants complete with feathered hat. With a patchy auburn beard and wild auburn hair. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Military, Rich. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Reynard Gresham, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Chain shirt.


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large violet jacket. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Lance studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Lance Ramsay, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a weathered and beat up set of banded mail beneath an oversized blue coat, and his gloved hand is found clutching a sword. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Tickle, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Gentry, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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