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NPC Generator

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Advanced [show]


Egelina Allerton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean tan cloak covering her clean studded leather. She carries with her a set of shortspears on her belt, each one with a jet on the hilt. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is extraordinarily eccentric. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Carpenter, but she got bored and became a Tailor. She has drifted from career to career and currently works as a Tailor.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Egelina Allerton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Millicent Barton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long golden hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Millicent Barton, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Deception +6, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Hugolina Barlow, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely tan suit with green socks and a vest with buckled shoes. Her golden hair is styled in orderly dreadlocks. Her eyes are hazel and beady.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her father raised her in a mountain cabin. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Hugolina Barlow, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Jet (150 gp). Black star sapphire (800 gp). Rose (70 gp). 1 Full Plate.


Social Check DCs


Percival Snape, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his gray eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bowyer mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Snape, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Violet garnet (900 gp). Freshwater pearl (9 gp). White opal (1400 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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