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NPC Generator

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Advanced [show]


Richard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. He keeps his black hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Fighting. Flaws: Fearful, PTSD. Bonds: Rich. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Richard Spaulding, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Map Maker like his father before him.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Entrepeneur, Optimist. Bonds: Criminal record, Job, Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Alex Remington, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)18 (+4) 12 (+1)10 (+0)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Ignan, Infernal, Druidic, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears just a white suit. His whole body is exceptionally muscular. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the north his family was never financially stable. Ernest was born on a far northern island where he grew up under the tutelage of his mother, an expert Apothecary. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic, Fighting. Bonds: Immigrant, Poor. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Kelsey, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Rose (40 gp). Aquamarine (800 gp).


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His hair is cut close to his head. His fierce brown eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Butcher, who enjoyed hunting, John was taken on many hunting expeditions. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Family, Nature. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

John Gracey, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Amber (110 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs

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