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NPC Generator

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Advanced [show]


Eleanor Hayden, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Barber. Her auburn hair is wavy and long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small forest village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Eleanor Hayden, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Sarah Ryley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky brown painted plate armor. Her hair is long and black with streaks of silver, and is pulled back with small brown clips. Her eyes, though not visible through her cowl, are gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She feeds upon the attention of others.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Stableman, but she got bored and became a Scribe. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Job, Attractive, Religious. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Sarah Ryley, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Agnes Middleton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large brown jacket. Her hair is cut close to her head. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: She was born in the east, but her parents moved at a very young age to the west. Through the years after Agnes was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Agnes's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Family. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Agnes Middleton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Malachite (16 gp). Golden pearl (150 gp). Sard (80 gp). Coral (150 gp).


Social Check DCs


Alice Birkenhead, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her silver hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alice's homeland. Alice decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Disease, Racist, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Alice Birkenhead, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Sard (60 gp). Deep green spinel (100 gp). 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs

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