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NPC Generator

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Advanced [show]


Millicent Garfield, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long auburn hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC; and she loathes her own lifestyle

Flaws: Shy, Depressed. Bonds: Attractive, Has a crush, Nature. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Millicent Garfield, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tourmaline (160 gp). Aquamarine (200 gp).


Social Check DCs


Eloise Westcott, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her fierce violet eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is harsh and unforgiving.

History: Born to a pair of adventurers, Eloise grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Eloise Westcott, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Gomory Asheton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: Born in the west to a Marshal, Gomory learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Marshal soon after.

Motivation: Expand his business; and wants to raise his children well

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Gomory Asheton, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear black clothing when he does not wear armor. His skin is also unnaturally pale. He keeps his long white hair kept up in a rat tail. He has green eyes and a black hat with a green feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 10 years.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job, Family. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Camden, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Bloodstone (30 gp). White opal (400 gp).


Social Check DCs

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