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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


William Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head. He has moderate length red hair. His eyes are brown and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Jeweler in town.

History: William was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Human compassion; and expand his business

Ideals: Disciplined, Persistence, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

William Anderton, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. White pearl (50 gp).


Social Check DCs


Jane Colby, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She has done her best to style her chestnut hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Insomniac, Mundane, Ugly. Bonds: Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Jane Colby, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Nash, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. Her hair is short and white. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She has a massive crush on the younger sibling of the Interpreter who has hired her part-time. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her father. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and to settle down with her crush

Ideals: Professionalism, Fighting. Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Adelaide Nash, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Jane Brixton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She carries a battered axe and tarnished nunchaku as well. She has a long white ponytail with little hanging trinkets. Her ears are large.

Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Jane grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jane. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Jane Brixton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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