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NPC Generator

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Advanced [show]


Ralf Hastings, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His ears are large.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the north. He moved out north to avoid the crime he committed. After months of barely getting by, Ralf managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Ralf Hastings, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Shelly, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and is wearing colorful clothing, dressed as a Glassblower. Her left leg appears badly burned and disfigured. Her brown hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Hadwisa was born in the south. At a young age she loved to build and create. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadwisa Shelly, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ida Halsey, Female Human [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She is physically well-built. Her hair is short and white. Her eyes, though not visible through her cowl, are green.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ida lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Joker, Impeccable. Bonds: Family. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Ida Halsey, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Woods, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears her red hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a Apothecary, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Katherine Woods, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)18 (+4) 14 (+2)17 (+3)
Skills Arcana +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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