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NPC Generator

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Advanced [show]


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His clothes are grease stained in places. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Bonds: Poor, Immigrant, Guardian, Adventurer, Nature, Family. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Chad Branson, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He has styled his chestnut hair well, parting it to the right. This violet eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Bonds: Poor, Immigrant, Mentor. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Ralf Kent, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Eye agate (15 gp).


Social Check DCs


Maynild Wesley, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. She keeps her auburn hair in a flapper bob. Her eyes are a pleasant gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Entrepeneur, Justice. Bonds: Immigrant, Religious, Mentor. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Maynild Wesley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Ermina Watson, Female Human [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair is blonde and curly. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ermina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ermina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Bonds: Criminal record, Mentor, Rich, Family. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Ermina Watson, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 15 (+2)4 (-3)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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