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NPC Generator

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Advanced [show]


Eloise Kent, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. She sports a flattop hair cut. Her eyes are hazel.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Eloise grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Doctor.

Motivation: She's looking for her big break; and expand her business

Flaws: Impulsive. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Eloise Kent, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Star ruby (400 gp). Onyx (60 gp). Aquamarine (500 gp).


Social Check DCs


Alice Ashton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She is dressed in an above average manner. She has wavy white hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Flaws: Impulsive, Disease. Bonds: Attractive, Religious, Military. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Alice Ashton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Violet garnet (1000 gp). Citrine (60 gp). Azurite (13 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is braided into rings. His eyes are a pleasant amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Passionate. Flaws: Hedonist, Insane. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Adam Barclay, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: Born to a Dilettante, his mother struggled to pay the bills. A gifted student he started as a Dilettante, but he got bored and became a Sellsword. He has worked as a Sellsword like his mother before him.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Godfrey Shelley, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. Moss agate (12 gp). Onyx (60 gp). Chrysoprase (60 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs

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