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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Herleva Kimberley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her black hair to look like a famous performer. She has a dull look in her hazel eyes.

Personality: Aggressive, abrasive, and angry, Herleva embodies much of what other species detest in the Humans. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. After a long history of fighting, Herleva and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Slave, Rich. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Herleva Kimberley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Williamina Darby, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. She keeps her black hair in a pixie cut. Her blue eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the east, but her parents moved at a very young age to the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: To be a Mayor again.

Flaws: Hedonist, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Williamina Darby, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)4 (-3) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Roofer profession.

History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Mason for hire.

Motivation: To be a Roofer again; and to settle down with his crush

Ideals: Gifted. Flaws: Addict. Bonds: Job, Nature, Has a crush. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Patrick Beitz, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Kyle Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He has a long white beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He became a Armorer soon after.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Kyle Whitby, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Gold and topaz bottle stopper cork (1000 gp). Silver ewer (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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