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NPC Generator

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Ability Scores
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Advanced [show]


Richard Royston, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a broad hat. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He invites people to come help in his community garden.

History: Born in the east to a Priest, Richard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Philantrophist. Bonds: Poor, Attractive, Has a crush, Job. Occupation: Priest

Voice: Stutters

Attributes [hide]

Richard Royston, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 10 (+0)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Jet (50 gp).


Social Check DCs


Adelaide Middleton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with small hat. Her moppish blonde hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: Adelaide hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Artistic, Athletic. Bonds: Poor, Adventurer, Mentor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Adelaide Middleton, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 7 (-2)16 (+3)
Skills Deception +6, Insight +1
Senses Passive Perception 8
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She sports brown clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to hide her balding. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alice took refuge in the large cave and found the beat up falchion and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Nature, Rich. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Alice Blackwood, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Emmeline Copeland, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears blue cloth garments or leather armor. Her chestnut hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. In her 13th year, her parents were killed by a drow raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has money and likes to spend it

Ideals: Persistence. Bonds: Adventurer, Enemies, Rich. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Emmeline Copeland, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Embroidered and bejeweled glove (1000 gp). 1 Buckler. 1 Full Plate.


Social Check DCs

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