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NPC Generator

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Advanced [show]


Thomas Digby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather, and carries falchions. His hair is short and chestnut. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Military, Mentor. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Digby, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Deception +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan small hat and tan clothes. He has wavy silver hair. His eyes are gray and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Kenley, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Rich purple corundum (700 gp). Sardonyx (70 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Godfrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. With a patchy brown beard and wild brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Godfrey hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Godfrey Ramsey, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)16 (+3) 8 (-1)12 (+1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Emerald (1400 gp). Aquamarine (1500 gp). Azurite (5 gp). Eye agate (5 gp).


Social Check DCs


Herleva Van Es, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears brown trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Her chestnut hair is wavy and long. She has a dull look in her blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To get a good night's sleep; and she's attracted to the pc

Ideals: Passionate. Flaws: Insomniac. Bonds: Has a crush, Nature, Military. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Herleva Van Es, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)18 (+4) 11 (+0)10 (+0)
Skills Animal Handling +3, Nature +7
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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