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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ralf Darby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a brown scarf. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Ralf was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Jeweler. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Poor, Immigrant. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Ralf Darby, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Average lock. 1 Superior lock.


Social Check DCs


Melissa Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a blue costume with the symbols of magic on her torso. Her hair is chestnut and very short. Her eyes are a pleasant green.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Melissa was raised in a hard working conservative environment. A freak accident while working with her Interpreter father left her crippled. She has drifted from career to career and currently works as a Weaver.

Motivation: Wants to open a new tavern; and someone believes her a fraud

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Melissa Jacobs, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Sybil Badger, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her right leg appears badly burned and disfigured. Her moppish golden hair is in a traditional bowl cut. This gray eyed southerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Sybil Badger, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Gomory Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a yellow scarf. He has no hair. His green eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Merchant profession.

History: He was born to loving parents in a slum to the west. He worked as a nervous Baker and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Flaws: Ugly, Shy, Disease. Bonds: Job, Poor. Occupation: Baker

Voice: German accent

Attributes [hide]

Gomory Staurheim, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp.


Social Check DCs

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