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NPC Generator

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Advanced [show]


Mary Shelley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears red trousers with yellow and white striped suspenders. She wears various colorful collared shirts. She has wavy black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Mary Shelley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She is bristling with hidden weapons, mostly swords and scythes. She sports black long hair. She has a tattooed face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the east to a Dyer, Alice learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Alice managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and expand her business

Bonds: Criminal record, Enemies, In love, Job, Rich. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Alice Lindsey, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Copeland, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear green pants and tee shirts. Her silver hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Susannah took refuge in the large cave and found the beat up shortspear and armor she uses now. She hasn't been sleeping well lately.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Susannah Copeland, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Carved bone or ivory statuette (60 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Rowley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She has shaved her head bald. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy, self-centered, vain, and jealous.

History: Mary was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Shy, Selfish. Bonds: Job, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mary Rowley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs

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