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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Ryland, Female Human [Permalink]

Personal [hide]

Description: A 5'7" eastern woman, she wears a green shirt with thin tan vertical stripes and violet pants. Her hair is brown, silky, and of moderate length. She has a dull look in her green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Assassin and was forced into it by her family.

Flaws: Antagonistic. Bonds: Attractive, Religious, Slave, Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Sybil Ryland, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Gerald Anderton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Shane Quinton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Cartwright. His skin is fair and his fingers are delicate and long. His silver hair is braided into rings. His eyes are violet and beady.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Shane Quinton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 15 (+2)19 (+4)
Skills Acrobatics +2, Deception +7
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (1600 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Wade, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: Diggory was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Diggory Wade, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Disguise kit.


Social Check DCs

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