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NPC Generator

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Advanced [show]


Cory Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands.

Ideals: Philantrophist. Flaws: Insane, Antagonistic, PTSD. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Cory Denholm, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Giselle Tatum, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large tan jacket and is in decent physical shape. Her golden hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north to a Barkeep, Giselle learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and obtaining odd cultural human artifacts is her passion

Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Job, Rich. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Giselle Tatum, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light yellow in addition to tight pants. His black hair and beard is wavy and long. He has green eyes and a yellow hat with a white feather.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Guardian, Rich, Has a crush. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Arnold Dayton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Robert Snape, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Banker; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Robert Snape, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 4 (-3)15 (+2)
Skills Animal Handling +0, Investigation +5
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Rock crystal (60 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs

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