Griselda Stanley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears black painted combat armor at almost all times. Her hair is auburn and curly. She has gray eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend.
Flaws: Shy. Bonds: Adventurer, Rich, Attractive. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Melissa Wellington, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her red hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: Melissa lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father; and regain custody of her daughter
Ideals: Passionate, Gifted. Bonds: Attractive, Family, Nature. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Joan Thorpe, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. She is physically well-built. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Joan is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Ideals: Extrovert. Bonds: Rich, Religious, Military, Adventurer, Criminal record. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
Conrad Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are a pleasant blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Merchant business at a young age. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Merchant.
Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion
Ideals: Joker, Logical. Bonds: Job, Family, Adventurer. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Obsidian (16 gp). Iolite (60 gp). Black opal (600 gp). Hematite (16 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

