Jacoba Palomarez, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown armored body suit, with a simple yellow line shooting up and back down. She has done her best to style her black hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. The war was a terrible time for her, and Jacoba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Jacoba and her spouse have recently divorced.
Motivation: She is greedy; and she loathes her own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Egelina Harrington, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.
Motivation: To reunite with her old friends.
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. White opal (1500 gp). Malachite (8 gp). Bloodstone (70 gp). Red spinel (120 gp). 1 Minor magic item.
Diggory Reed, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant gray.
Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of southern immigrants he idolized his father. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Nature, Immigrant. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: White opal (1200 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

